public void add(sceneObject obj, double x, double y); public void add(dynamicObject dobj, double x, double y); public void add(WeeBee wb, double x, double y); public void add(String fname, float x, float y); //adding scenery public void add(String fname, float x, float z, Boolean isFront) public void setScene(String fname); public void clearScene(String fname); public void changeScene(String fname); public void pause(double t); public void rest(); public void rest(double t); public void synch(); // synchronizes from this point public void flyTo(float endX, float endZ); public void flyto(float endX, float endZ) public void flyTo(float endX, float endZ, double t); public void flyto(float endX, float endZ, double t); public void flyTo(DynamicObject dobj); public void flyTo(DynamicObject dobj, double t); public void flyto(DynamicObject dobj); public void flyto(DynamicObject dobj, double t); public void flyTo3D(double x, double z); public void flyto3D(double x, double z); public void flyto3D(double x, double y, double endScale); public void walkTo(float endX); public void walkTo(float endX, double t); public void walkto(float endX); public void walkto(float endX, double t); public void hopTo(float endX); public void hopto(float endX); public void hopTo(float endX, double t); public void hopto(float endX, double t); public void leapTo(DynamicObject dobj, float endX, float endZ); public void leapto(float endX, float endZ); public void leapTo(float endX, float endZ, float t); public void leapToH(float endX, float endZ, float height, float t); public void leaptoH(float endX, float endZ, float height); public void leapToH(float endX, float endZ, float height); public void leaptoh(float endX, float endZ,float height); public void leaptoh(float endX, float endZ,float height, float t); public void leapto(float endX, float endZ, float t; public void leapTo(DynamicObject dobj); public void leapto(DynamicObject dobj); public void leapTo(DynamicObject dobj, float t); public void leapto(DynamicObject dobj, float t); public void runTo(float endX); public void runto(float endX); public void runTo(float endX, double t); public void runto(float endX, double t); public void stepTo(float endX); public void stepto(float endX); public void stepTo(float endX,float period, double t) ; public void flapto(float endX); public void flapTo(float endX); public void flapTo(float endX,float period, double t); public void jump(float height); public void jump(); public void jump(float height, double t); public void spin(float speed); public void spin(); public void spin(float speed, double t); public void hover(float speed); public void hover(float speed, double t); public void hover(); public void flip(); public void flipH(); public void flipH(float t); public void flipV(float t); public void flipV() public void shrink(double scale); public void shrink(double scale, double t); public void grow(double scale); public void grow(double scale, double t); public void squishV(double scale, double t); public void squishV(double scale); public void squishH(double scale, double t); public void squishH(double scale); public void squishHV(double scaleH, double scaleV, double t); public void squishHV(double scaleH, double scaleV); public void spinV(); public void spinV(double speed); public void spinV(double speed, double t) public void thinks(String idea) ; public void thinks(String idea, double t); public void thinks(String idea, int fontSize,double t); public void says(String verbiage); public void says(String verbiage, int fontSize); public void says(String verbiage, double t); public void says(String verbiage, float value); public void says(String verbiage, int fontSize, double t); public void says(String verbiage, int fontSize,boolean nearChar); public void chirps(String fname, double t); public void chirps(String fname ); public void chirps(String fname, double t, boolean playAtEnd ); public void chirps(String fname, boolean playAtEnd ); public void sings(String fname, double t); public void sings(String fname ); public void shouts(String verbiage); public void shouts(String verbiage, int fontSize); public void shouts(String verbiage, double t); public void shouts(String verbiage, int fontSize, double t); public void shouts(String verbiage, int fontSize,boolean nearChar); public void pickup(DynamicObject dobj); public void pickUp(DynamicObject dobj); public void pickup(DynamicObject dobj, double t); public void pickUp(DynamicObject dobj, double t); public void putdown(DynamicObject dobj); public void putDown(DynamicObject dobj); public void putdown(DynamicObject dobj, double t); public void putDown(DynamicObject dobj, double t) public void hide(); public void hide(double t); public void show(); public void show(double t); public void is(int newImgName); public void is(int newImgName, double t) public void feels(int newImgName); public void feels(int newImgName, double t); public void appears(String newImgName); public void showBoundingBox(boolean showTrue); public void consoleOut(String s) //debug msg to console public void showGrid()